Celia Hodent is recognized as a leader in the application of user experience (UX) and cognitive science in the game industry. Celia holds a PhD in psychology and has over ten years of experience in the development of UX strategy and processes in video game studios. Through her work at Ubisoft (e.g. Rainbow 6 franchise), LucasArts (e.g. Star Wars: 1313), and as Director of UX at Epic Games (e.g. Fortnite), she has contributed to many projects across multiple platforms, from PC to consoles, mobile, and VR. Celia is also the founder of the Game UX Summit, advisor for the GDC UX Summit, and author of The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design. She currently works as an independent consultant, helping studios increase the likelihood of their games to be engaging and successful.
Twitter: @CeliaHodent
Blog: celiahodent.com
Developing a UX Mindset
Making games is hard. Although there is no known recipe for crafting successful video games, developers can use ingredients and methodologies from user experience (UX) to increase the likeliness of their game to be fun and engaging. Hodent will be speaking on “Developing a UX Mindset” where she will share best practices to develop a UX strategy for your project or studio.